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  • 简介
  • 建造者模式
    • 移动工具
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  • 编辑器模式
    • 主菜单栏
    • Clipboard and Placements
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    • Gizmos
    • Blueprints
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  • 工具
    • 选择工具
      • Box Select
      • Magic Select
      • Freehand Select
    • 绘画工具
      • Painter
      • Noise Painter
      • Biome Painter
      • Clentaminator
      • Gradient Painter
      • Script Brush
    • 绘图工具
      • Freehand Draw
      • Sculpt Draw
      • Rock
      • Weld
      • Melt
      • Text
      • /tools/drawing/shape.html
    • 高度工具
      • Elevation
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    • 操作工具
      • Smooth
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      • /tools/manipulation/modify.html
    • 标尺工具
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  • 高级
    • Commands
    • Configuration

编辑器模式

The Editor Mode includes a large variety of tools and operations for large-scale world manipulation, painting, terraforming and sculpting. The Editor UI has been designed specially for this purpose, combining camera controls from conventional 3D software with powerful tools tailored for Minecraft building. The layout of the Editor UI can be customized by rearranging and docking the windows to your liking.

The Editor UI can be opened/closed by pressing Right Shift (not Left Shift)

Most of the keybinds in the Editor UI are similar to other editing programs, namely:

  • Cut: Ctrl+X
  • Copy: Ctrl+C
  • Paste: Ctrl+V
  • Undo: Ctrl+Z
  • Redo: Ctrl+Y

The default camera controls are:

  • Rotate: Left Click
  • Arcball Camera: Ctrl + Left Click
  • Pan Camera: Ctrl + Right Click

If you wish to invert the left click rotation, toggle Help > Keybinds > Invert Camera Rotate

Other keybinds can be found in Help > Keybinds, where they can also be rebound

If you'd prefer a default key layout reminiscent of Blender, use Load Default > Blender-like

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