Axiom 中文文档Axiom 中文文档
首页
  • 简介
  • 建造者模式
  • 功能
  • 编辑器模式
  • 工具
  • Advanced
  • 简体中文
  • 繁體中文
  • English
GitHub
首页
  • 简介
  • 建造者模式
  • 功能
  • 编辑器模式
  • 工具
  • Advanced
  • 简体中文
  • 繁體中文
  • English
GitHub
  • 简介
  • 建造者模式
    • 移动工具
    • 克隆工具
    • 堆叠工具
    • 延展工具
    • 拉伸工具
    • 清除工具
    • 对称工具
  • 功能
    • 调整工具
    • 冻结更新
    • 强制放置
    • 替换模式
    • 快速破坏
  • 编辑器模式
    • 主菜单栏
    • Clipboard and Placements
    • Selections
    • Gizmos
    • Blueprints
    • Views
    • Tool Masks
    • Active Block
    • Target Info
    • History
    • World Properties
    • Tool Presets
  • 工具
    • 选择工具
      • Box Select
      • Magic Select
      • Freehand Select
    • 绘画工具
      • Painter
      • Noise Painter
      • Biome Painter
      • Clentaminator
      • Gradient Painter
      • Script Brush
    • 绘图工具
      • Freehand Draw
      • Sculpt Draw
      • Rock
      • Weld
      • Melt
      • Text
      • /tools/drawing/shape.html
    • 高度工具
      • Elevation
      • Slope
    • 操作工具
      • Smooth
      • Distort
      • Roughen
      • Shatter
      • Extrude
      • /tools/manipulation/modify.html
    • 标尺工具
    • 路径工具
  • 高级
    • Commands
    • Configuration

Shatter

The Shatter Tool is a tool that uses a Voronoi edges noise to shatter or add cracks to the terrain. The brush size and shape can be configured to change the affected area.

The shatter noise can be configured to have a larger scale, conversely making the cracks appear over a wider area. The width affects how big the cracks between the Voronoi edges are. A larger width means that the cracks will be wider. Toggling the active block changes the brush to use the active block rather than making the cracks with which can be used to make cracks with materials rather than removing mass from the world.

The noise can be configured to work in 3D, meaning the cracks will move in all 3 dimensions or several 1D configurations for each of the Cartesian coordinates. This will make the cracks only appear on that axis. It can also be configured with the seed to use different or random seeds.

最后更新:
Prev
Roughen
Next
/tool/manipulation/extrude.html