Axiom Chinese DocumentationAxiom Chinese Documentation
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  • Introduction
  • Builder Mode
    • Move
    • Clone
    • Stack
    • Smear
    • Extrude
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    • Setup Symmetry
  • Capabilities
    • Tinker
    • No Updates
    • Force Place
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  • Editor Mode
    • Main Menu Bar
    • Clipboard and Placements
    • Selections
    • Gizmos
    • Blueprints
    • Views
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    • Active Block
    • Target Info
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    • World Properties
    • Tool Presets
  • Tools
    • Selection Tools
      • Box Select
      • Magic Select
      • Freehand Select
    • Painting Tools
      • Painter
      • Noise Painter
      • Biome Painter
      • Clentaminator
      • Gradient Painter
      • Script Brush
    • Drawing Tools
      • Freehand Draw
      • Sculpt Draw
      • Rock
      • Weld
      • Melt
      • Text
      • Shape Tool
    • Heightmap Tools
      • Elevation
      • Slope
    • Manipulation Tools
      • Smooth
      • Distort
      • Roughen
      • Shatter
      • Extrude
      • /en/tools/manipulation/modify.html
    • Ruler Tool
    • Paths
  • Advanced
    • Commands
    • Configuration

Views

Views are a system for keeping track of multiple named locations in your world, giving you the ability to swap between locations (even across dimensions) easily.

A new view can be created in the View submenu or by clicking on the ‘+’ button next to the ‘Main’ view above the game window in the Axiom Editor UI.

Views will keep track of your last position and teleport you back to that location when you switch back to the view. If you want to make sure the view stays at the correct location, you can turn on Pin World and Pin Location options. Pinning the location will make it so that you always teleport back to the pinned spot when you switch to the view.

Tip: If a location is pinned, you can teleport to the pinned location simply by clicking the view tab again, even if the tab is already selected

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